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Cyberpunk 2077: Night City Wire 2 shares more details on Lifepaths and Weapons

Posted by Bryan Terng on August 11, 2020

The latest episode of CD Projekt Red's Night City Wire was nothing short of informative, a treat for fans who are ever so hungry to know more about what to expect from Cyberpunk 2077.

This time, the second chapter of the Night City Wire live stream - which was broadcast last night - focused on three aspects of the sci-fi game: Lifepaths, weapons and the music behind Johnny Silverhand's band, Samurai.

Everyone already knew that lifepaths would determine the background of V, but CD Projekt Red revealed that not only will the starting point and "advantages" each lifepath offers will differ, but it'll also affect V's entire playthrough as either a Nomad, Street Kid or Corpo. If there's enough difference between each lifepaths, it would make replayability a lot easier for anyone who wants to experience every lifepath Cyberpunk 2077 has.

We also got to see the band behind Samurai, which is Swedish punk band, Refused. They shared their unusual experience of creating music as another band that's not their own, a sort of role-play as the chrome rock band and its rebellious frontman.

Saving the best for last, weapons. Although we do get glimpses of melee weapons (especially the cool-as-heck thermal katana), armour and cybernetic upgrades, this segment turned its attention solely to guns. There are three types of firearms, which are power weapons, tech weapons and smart weapons, as well as a rarity system that range from Common to Legendary. And the more popular and skilled V gets as a cyberpunk, the better he/she will handle their weapons, like faster reload or aiming speed.

For more information on the above, you can check out Night City Wire Episode 2 below:

Highlights

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