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PS5 Is Testing Weekly Player Counts, and Console Games Are About to Get More Transparent

Oleh Aimirul|
Kongsi

Sony looks like it is finally giving PlayStation 5 players something PC gamers have been using for years: a clearer way to see which games are actually being played.

According to a recent video from YouTuber Mystic, Sony is testing a PS5 feature that displays weekly player numbers for games. This is not the same as SteamDB-style live concurrent player tracking, so don’t expect minute-by-minute numbers. Instead, the feature appears to show how many players jumped into certain games over the past seven days.

That difference matters. Steam numbers are usually about who is online right now, while Sony’s test seems more focused on weekly activity. For console players, that is still a pretty big deal.

What the PS5 player count feature shows

Based on Mystic’s video, the feature highlights the 10 most-played games over the previous week. The numbers shown are not small either. In the example, GTA V appears with 5.13 million players for the week, while Minecraft is shown with 4.9 million players across the same seven-day window.

There also seems to be a separate trending section. Instead of only listing total players, this part shows how much a game’s activity has increased. The examples include Overwatch with a 255% surge, while Company of Heroes is shown with a 249% jump.

Sony has not clearly explained what those percentage increases are measured against. It could be comparing against the previous week’s average, but for now, that part is still a bit unclear.

Why this is actually useful

For years, PC players had Steam Charts, SteamDB, and Steam itself to check whether a game was booming, dipping, or totally struggling. Console players? Mostly vibes, social media noise, and publisher statements.

That has always made gaming discussions a bit one-sided. A title might look “dead” on PC but still have a massive audience on PlayStation. Some sports games, shooters, fighting games, and casual multiplayer titles perform much better on console than they do on Steam.

If Sony rolls this out properly, we may finally get a better view of what is hot on PlayStation — not just what people are arguing about online.

Why Malaysia and SEA players should care

For Malaysian and SEA gamers, this could be especially helpful. A lot of players here buy games based on whether the community is still active. Nobody wants to spend RM200 to RM300 on a multiplayer game only to find out the matchmaking is dry, bro.

Weekly player counts could make it easier to judge whether a game is worth jumping into, especially for live-service titles, co-op games, and competitive multiplayer. If a game is trending hard, that may mean a new update, promo, free weekend, or event just pulled players back in.

It could also help local content creators, esports organisers, and community groups spot what games are gaining momentum. If Sony’s numbers are shown by store region, that would be even more useful for SEA players because we could get a better sense of what is actually active in our part of the world.

Still not perfect, but a good start

This test does not give the same level of detail as SteamDB. It is weekly, not real-time, and we still do not know exactly how Sony calculates trending percentages. But even with those limits, this is a strong step toward more transparency on console.

If PlayStation keeps building on this, the old “is this game dead?” debate might finally have better answers — at least on PS5.

Source: Destructoid

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