Did you know that the latest version 1.3 update, All That Glitters for Genshin Impact has just arrived, introducing Xiao as a new playable character! Seeing as the highly anticipated Anemo polearm user would be on many player’s wish-list (pun intended), some individuals will definitely be on the lookout for getting more precious Primogems.
Well here’s some good news! Codashop has recently emerged as the exclusive third party direct top-up partner for Genshin Impact and is currently offering another accessible means of topping up Genshin Impact Genesis Crystals! All players have to do is just enter their Genshin Impact UID, select the value of Genesis Crystals they wish to purchase, complete the payment, and the Genesis Crystals will be added immediately to their Genshin Impact account.
Players will be able to obtain these top-ups via various payment methods that include:
For more info, players can head on over to Codashop’s website.
Just when we got wind that Genshin Impact had the biggest global launch ever for an original Chinese IP (intellectual property), comes another earth-shattering news - according to Sensor Tower, Genshin Impact raked in US$245 million within the first month of its release, cementing its status as one of the largest mobile game launch so far.
Since its launch late September, the MiHoYo-developed game saw a steady weekly revenue of approximately US$60 million, on both the App Store and Google Play nevertheless. The only other mobile title to surpass the free-to-play game's success is Pokémon GO, which raked in around US$283 million within 30 days of its release.
Aside from its beautifully-realised art style, engaging characters, rewarding combat and its availability on all mainstream platforms sans Nintendo Switch (so far), Genshin Impact's wild success is attributed to its gacha mechanics, allowing players to buy “wishes” to get random items, with the chance of getting special weapons and characters, either with the currency they earn in-game or their own money.
Although gacha in free-to-play games is commonplace and widely accepted in Asia, especially China, Japan, and South Korea, gamers in the USA feel differently, noting similarities between loot boxes/gacha and gambling. Even so, at least Genshin Impact is transparent about the odds of winning certain in-game items, which the likes of Shadow of War and Star Wars Battlefront II failed to do and came under scrutiny.
Genshin Impact is available on iOS, Android, PC and PS4; a Nintendo Switch version is reportedly on the way too.
Just two weeks after its release, Genshin Impact - the latest big surprise in the video gaming world - has finally reached its current milestone of grossing over US$100 million, making this the biggest global launch ever for an original Chinese IP (intellectual property).
The MiHoYo-developed game utilises a gacha-based shop system that lets players buy "rolls" or loot boxes to get random items, with the chance of getting special weapons and characters. You can earn the currency to buy these items by playing the game, but you can also buy premium in-game money to do it as well, although it's not mandatory to play the game. This is pretty much where Genshin Impact gets most of its money from.
According to the South China Morning Post, the development and marketing of MiHoYo's game cost more than US$100 million. So, the Chinese game developer/publisher is on their way to making a huge profit.
This news may not come as a surprise to those who have been keeping track of the game's coverage. Genshin Impact already had around US$50 million in revenue across all three platforms (mobile, PC and PS4) during its first week of release, not to mention there were 20 million pre-registrations before its official launch so its arrival was highly-anticipated.
The free-to-play, open-world RPG has been extremely popular in various countries, including Japan, Korea, China, and even the Americas and Europe. Genshin Impact was released on 28 September, and is available on mobile, PC, and PS4; a Nintendo Switch version is reportedly on the way too.