This guide is the second in our series of guides on how to become a Facebook Gaming creator. Check out the first guide on hardware if you haven't yet!
There are a few routes to take when it comes to setting up the software for your stream. Since we want this route to be as easy as possible to execute, we'll go with what the author is familiar with - Streamlabs OBS. If you're unfamiliar with Streamlabs OBS, it's a modified version of OBS that implements a bunch of features to make setting up a Facebook stream easier. Based on my experience, it turns into a very straightforward experience - there's no need to deal with setting up stream keys.
To start off, head over to the official Streamlabs website to download the program. Once you've installed it, login to your Facebook account (the one which you use to manage your Facebook Gaming page) and you're set. You won't have to worry about any other streaming settings. Streamlabs will automatically configure the video, audio and bitrate settings for you (you can still customize it manually if you wish) once you're logged in.
Now comes the creative part - setting up your stream's look. A stream can be as basic (i.e. only-gameplay footage) or as complex as you want it to be. This will be up to your imagination and creativity, but here are some examples of how to set up some basic scenes.
Scenes are the bread and butter of OBS - they determine what is shown to your audience when your stream is live. From your gameplay, to camera, to text, messages etc - imagine them as different parts of a movie, and you as the streamer, are the director who decides what the audience sees.
There are plenty of free templates available online if you don't want to spend so much time designing the look of your stream, but in this guide, I'll give you some basic tips and ideas on how you can set it up.
First, let's get to know the Streamlabs user interface.
Like I mentioned earlier, a scene determines what the audience sees on your stream. What you see is what you get (there are some things such as widgets and chatboxes that don't preview if you're not live but you don't have to deal with that at the moment).
To create your first scene, click on the "+" icon and put in a name for the scene. You can call it anything you want or rename it later if you like. If you're going to have many scenes set up, it's best you have names that allow you to identify what you want to show on screen. Here's an example of my naming scheme, which is very straightforward: Starting Soon, Mobile Gaming, BRB, Dota 2, Gaming No webcam - when I'm streaming, I know exactly which scene to choose depending on what I'm doing.
For this example, let's call it your "mobile gaming" scene. This will be the scene where you'll spend most of the time if you're playing a mobile game. Next, look at the Sources box, where you will add all the different elements that make up your scene. If you click the "+" icon, a list of things you can add will appear. Select Video Capture Device and click Add Source. You can leave the default name for now since you won't have multiple video inputs for your smartphone.
In the Device dropdown menu, locate your video capture device (for me, it's the AverMedia Live Gamer HD 2). This will enable you to use the video feed from your phone on your stream. For Resolution/FPS Type, set it to 1920 x 1080 (or whatever resolution you are planning to stream at).
Here's the first tricky part. By default, if you have your smartphone is outputting HDMI video, the audio won't play from your phone. While it will be on your stream, it's not going to play through your computer's speakers, which means you'll be playing without sound. Here's how we fix that: scroll to Audio Output Mode, click the dropdown menu and select "Output desktop audio (DirectSound)".
Now, connect your phone to your video capture device to test it out - if you've set it up correctly, your phone's display will appear on your scene. If you don't hear any audio from your phone, we'll address that later in the Mixer Settings.
Next, let's add your webcam to the scene - after all, everybody wants to see the streamer! Click "+" in the Sources box again. Again, select Video Capture Device and click Add Source. In the following window, make sure you select "Add a new source instead". You can name this one "Webcam". In the Device dropdown menu, locate your webcam (for me, it's the Logitech C920). For Resolution/FPS Type, set it to 1920 x 1080 or whatever resolution your webcam supports. It'll be too big at first, but we can resize it after. Click Done.
You should now see the webcam completely covering your scene. Click on it in the Editor Display (the scene preview window), and there should be 6 boxes that appear around the webcam footage. Click and drag the boxes to resize the webcam until it's a size you're happy with. If the webcam is showing too much, you can also press alt and drag the boxes to crop the video. If you mess up, it's easy to reset it - right-click the box, Transform > Reset Transform. You can also drag the whole video around to change its position. Adjust it until it is a size and position you're happy with.
Let's spice up the scene with some images. Click on "+" in Sources again, and this time, select Image and click Add Source. Use any name you want, I call mine Border. Next, browse your computer for an image you want to use - take note that you can use transparent images in Streamlabs OBS, so this will allow you to get creative with how you want pictures to be shown on your stream. Personally, I don't have a lot of fancy visuals on my stream - just a simple border that frames my mobile game footage that is made from a transparent PNG. Once you've selected the image, click Done. On the scene preview, you can adjust the image the same way that you adjusted the webcam video. If you have a low-end computer, minimize the number of moving images on screen, they do take up additional processing power.
Next, we can add some text. In my scene, I use text to display some URLs for my viewers - you can use text for whatever you like. Click the "+" in Sources, and select Text (GDI+), Add Source, and give it a name (I call it "Stream info"). Here, choose what font you want to use, the size for the text, and the color. If the text has trouble showing up against the video of your stream, there are options for background or outlines to help the text stand out. In the Text box, you can type out what you want to show. Click Done once it's complete.
And there you have it - your very first scene! By following these steps you should get a feel of how to create your own scenes in Streamlabs OBS.
One thing to take note of: the order of your sources matter - the higher the source, the closer it is to the foreground. This means that if your webcam source is below your video capture device source, it will be blocked - you have to drag it to the top. If you have borders for your video, the border should be above the video source to block out parts of the video. Play around with the source order by dragging them up and down the list and you'll get the hang of it.
There are two icons to the right of the source names - clicking the lock locks the scene, so you can't make changes to it (no accidental resizing etc.), while the eye icon will hide the source from the scene. If you want to quickly hide or show a source, you can use this function.
If you need to make some changes to any of the sources, double click them to quickly bring up the settings window, or right-click them and select Properties.
Here's some of my other scenes, and how I set up my sources:
As you can tell, they are very simple scenes - just an image for the background and some text on top. I use these scenes to let my viewers know when my stream is starting soon, or when I need to be away for a bit. Not everybody needs to have these scenes, but they can be more useful than not informing your audience or latecomers about your current status.
The Mixer is where all your audio sources are listed. If you have a source that plays sound, you'll be able to monitor and adjust the sounds accordingly here. Immediately, you'll be able to adjust the volume, and mute/unmute your audio sources. Once you become more familiar with Streamlabs OBS, there are plenty of options you can tweak.
Firstly, let's address the issue of your phone audio not playing through your speakers. When your phone is transmitting video output through HDMI, the speakers on your phone won't play audio anymore, it will be going through your computer instead. However, by default, your computer is not set up to monitor the audio from your phone. To fix this, click the gear icon in the Mixer box. The following window will appear:
By default, your video capture card will be set to 'Monitor off'. Look for it in the list, select the drop-down menu and click 'Monitor and Output'. To avoid your microphone picking up audio from your speakers, use headphones for your PC audio, lower your PC volume, or put your mic as far from the speakers as possible. It's not great having your game sounds echo on your stream, so keep that in mind when tweaking your audio settings. From my experience, there will be a slight delay coming from the audio on your computer compared to when you're gaming using your phone's speakers. It's not bad enough to mess up your gameplay, but it's definitely better than not being able to hear any audio at all.
Other than that, from here you can also adjust the volume of your audio sources: make sure that the audio from your game isn't too loud so that your viewers can hear you speak through your microphone. It'll require some testing to get the balance right, but once it's done you don't have to touch them again unless your hardware changes.
Once everything is set up properly, you can go live. But if you're worried about your settings being incorrect, the best way to test out your stream is to record a clip first. Click the "REC" button on the bottom right of Streamlabs OBS and record a few seconds. Play your game a bit, speak into the mic and so on, and stop the recording. Go to the folder where the recording is saved, this can be adjusted in the options menu, and watch the clip. If the visuals look good, the audio sounds balanced (not too loud/soft), you're good to go!
The only thing left to do is to hit "Go Live". A window will pop up allowing you to input your stream title, description, select your game, and choose which Facebook Page you want to post it to. When you've put in all the details, just click "Confirm & Go Live" and your stream will begin after a few seconds. Be sure to share your stream with your friends on Facebook so they can tune in to watch you play. When you're finished, click the "End Stream" button. You are now a Facebook Gaming streamer!
There are many more things you can do in Streamlabs OBS that isn't covered here, but by following these steps, you'll be up to speed on broadcasting your very first stream. Feel free to drop comments below or on Facebook if you have any questions and I'll try to address them. Stay tuned to eGG Network for more content on being a Facebook Gaming creator!
This article is the first in a series of guides on how to be a streamer. From start to finish, we'll tell you everything you need to know about starting a stream on Facebook Gaming.
First things first, you're going to need the necessary hardware. While it's possible to stream directly from your phone, we'll be focusing on the hardware you need to stream from a computer. Assuming your phone is powerful enough, all you need is the right app and you're good to go - you don't even need this guide! Streaming through a computer isn't so straightforward, but its many advantages make it a much more preferable method.
It might be daunting to set up. Making sure that everything works usually isn't too difficult, but making sure that you're on the best settings for your stream is going to take some trial and error. If you're not running a powerful machine, you'll need to tweak your settings so that your game doesn't slow down when you're broadcasting at the same time. This way you'll enjoy playing the game and your viewers can also enjoy watching a lag-free stream.
There are two routes you can take here: purchase a prebuilt or build a PC for yourself. If you're purchasing a gaming machine, chances are that it's stream-ready and you won't have to worry about the details. Generally, you'll want your PC to have the following specs:
For your processor and GPU, it will be highly dependent on what you plan to stream. If you're planning to stream indie/casual games, you won't need the highest-end processors but you might want to future-proof your machine in case you do decide to stream more intensive games in the future. At the very least you'll want a quad-core processor - an Intel i5/i7 or AMD Ryzen 5/7. Less powerful processors might be capable of streaming but can affect your streaming experience i.e. frame rate drops on your game or stream.
The same goes for your GPU - you're going to want at least a GeForce GTX 1650 an equivalent or better. NVIDIA's NVEC technology, which is present in all their latest cards, are great at alleviating the encoding workload normally taken on by your CPUs. Radeon's Ryzen processors with built-in Vega graphics can also work here if you're on a budget (you can get a separate GPU later on). My machine has an i7 9500 CPU and GeForce 980Ti which still holds up since I only stream games at 1080p (and I don't play the latest titles) - however, I'll upgrade it once it is no longer sufficient.
If you want to stream in 720p or 1080p, you're going to want at least 16GB of Dual Channel DDR4 3600 MHz RAM. And if you're using a Windows 10 machine, 16GB is the minimum I'd recommend anyway - it makes using your computer a much more pleasant experience. In my opinion - you can't have too much RAM! I have 32GB of RAM on my machine since I stream intensive PC games and multitask at times.
Video capture device - if you're planning to stream mobile games, this is necessary. You need some way to transmit what's on your phone to your computer and video input is the most common way. Computers don't come with HDMI inputs by default, so you'll need an interface to decode the output from your phone. Video capture devices are available in many different formats, sizes and prices - pick one that suits your budget and needs. Personally, I'm using an AverMedia Live Gamer HD 2 which supports 1080p at 60FPS. It is also an internal capture card which works for me since I don't want to deal with additional USB dongles sticking out of my computer. If you're using a laptop, you'll need an external one.
The above are the main things you need to be concerned about when building a streaming PC. The rest of the parts (motherboard, PSU etc.) don't matter too much as long as they work with your hardware.
Everything here isn't necessary - but can improve the quality of your stream or your streaming experience
Now that we've got the hardware settled, check out part 2 where we talk about the software you'll need to set up and run a Facebook Gaming stream! In the meantime, if you have any questions or comments, feel free to drop them in the comments below or on the Facebook post. Stay tuned to eGG Network for more content on being a Facebook Gaming creator!
"I feel like I've achieved another important milestone in my life." Awash with immense happiness and gratitude, Ahmad Fuad Razali, aka Fredo, was speechless about being the third FB Gaming Creator to hit 1 million followers, after Soloz and D Entertainment.
"Words can barely describe how I feel - I'm still quite shellshocked." But, after a few days of reflection, Fredo shared that this wasn't completely out-of-the-blue. In fact, this moment is a culmination of a long and difficult journey.
Fredo burst into the Malaysian esports scene in 2017 by winning the first Mobile Legends: Bang Bang Southeast Asia Cup (MSC) KL with Team Saiyan, thus representing Malaysia at the first MSC in Jakarta.
Since then, his growth as a professional player as well as content creator has mirrored Malaysia's mobile esports scene. The rise of MLBB's popularity led to the establishment of the Mobile Legends: Bang Bang Professional League MY/SG in late 2017. Fredo's squad, Team Saiyan, was the first to qualify and would go on to dominate the Regular Season.
However, the team failed to live up to fan expectations at the Playoffs, finishing fourth. It was a respectable showing, but that was the highest placing he would achieve at MPL-MY/SG. Nevertheless, he began livestreaming on his Facebook page and built a loyal following.
MPL-MY/SG Season 3 was Fredo's final appearance in a top-tier MLBB tournament. It was a dismal showing: they finished 8th in the Regular Season standings and bowed out in the first round of the Playoffs.
However, another development in the mobile gaming world would take Malaysia's esports industry by storm and further propel Fredo to stardom: the rising popularity of PUBG Mobile. The game had launched a year earlier in March 2018 but it didn't have an active competitive scene.
After MPL-MY/SG Season 3, Fredo stepped down from the team's active roster to focus on streaming, and although he made a name for himself playing MLBB, it was playing PUBG Mobile which would define the next stage of his career.
2019 was the year PUBG Mobile esports exploded in popularity across the region, and Malaysia had the honour of hosting the PUBG Mobile Club Open (PMCO) Fall Split Global Finals. It was also Fredo's first stint as a PUBG Mobile caster and his partnership with Onthego and MasterRamen on the panel proved entertaining and educational. It was as though he found a new lease on life.
Things didn't stop there. After Fredo's first major involvement in competitive PUBG Mobile, he was invited to be part of a "try-out" Yoodo Gank squad to participate in the Peacekeeper Elite International Championship 2019 held in China.
The players clicked and they became the Yoodo Gank that shook the Southeast Asian PUBG Mobile competitive landscape. Placing second at the first season of the PUBG Mobile Professional League (PMPL) MYSG, Yoodo Gank were a class above the others at the PMPL SEA Finals, winning a whopping five Chicken Dinners to finish almost 100 points above second-placed Bigetron RA.
With the team now preparing for the PUBGM Mobile World League (PMWL), things aren't slowing down for Fredo. But he's aware that what got him here isn't merely due to his skills (or charming character), people around him have shown belief in him, encouraged him and pushed him to be better.
"From MLBB to PUBG Mobile, from streaming without a webcam to having a proper set-up, from nothing to something - none of this could have happened without my fans - but to me, they are more than that, they are my supporters, friends and even family. I want to thank all of you so much and say that truly and sincerely love all of you."
Interested to kickstart your journey to the streamer lifestyle? We got good news for you! Facebook Gaming is opening a new program named GG (Game & Grow) that’s designed for emerging Facebook creators, and we’ve got all the info you need to join on this page.