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title: "FFXIV Could Get Beastmaster PvP Later, But Yoshi-P Says Players Will Decide" excerpt: "Beastmaster will not launch with PvP in FFXIV, but Square Enix is already" thinking about monster-vs-monster battles if players ask for it. category: anime date: '2026-04-18T18:02:22+08:00' author: Aimirul tags:

  • Final Fantasy XIV
  • FFXIV
  • Beastmaster
  • PvP
  • Square Enix featured: false coverImage: /images/anime/ffxiv-could-get-beastmaster-pvp-later-but-yoshi-p-says-players-will-decide.jpg

Final Fantasy XIV's upcoming Beastmaster job might end up getting its own PvP mode one day, but don't expect it immediately.

In an interview with Game Watch, FFXIV producer and director Naoki Yoshida said the team has already talked about the possibility of PvP content for Beastmaster, the next limited job coming in patch 7.5. That mode is not planned for the job's first release, though. Whether it happens later will depend heavily on how players react once Beastmaster is actually in the game.

That is the interesting part here. This is not some random idea Yoshi-P tossed out on the spot. According to him, the developers had already explored the concept during the planning phase. Beastmaster apparently has enough mechanics and standalone appeal that the team sees it as something close to a "game within the MMO." In other words, the groundwork is there if Square Enix wants to push it further.

One of the ideas discussed was letting players build gambits for their monsters, then have those creatures battle each other. Yoshida also mentioned that Beastmasters can bring up to three monsters with them, so if PvP ever becomes real, it could feel a bit like a 3v3 monster battle setup.

For now, though, Square Enix is waiting to see what players actually enjoy most. Yoshida's point was pretty clear: the team wants to learn whether people would rather focus on collecting and raising monster companions, or whether the community really wants competitive content built around mixing teams and challenging other players.

That makes sense, honestly. Limited jobs in FFXIV already sit a bit outside the main job structure, so Beastmaster has room to be weird in a good way. If the job lands well and players start theorycrafting monster combinations nonstop, it is easy to imagine demand growing for some kind of PvP format. On the flip side, if most players just want the collecting and progression side, Square Enix may keep the feature more PvE-focused.

Why should Malaysian and SEA players care? Simple: FFXIV communities here love side content that can become its own social scene. If Beastmaster ends up being more than just another limited job, it could turn into the kind of mode that keeps FC chats, Discord servers, and late-night theorycraft sessions busy for weeks. SEA players also tend to go hard on optimisation, so a monster-based PvP system would almost definitely lead to plenty of team-building discussions, meta debates, and "bro this combo is broken" moments.

It could also give FFXIV something fresh without touching the balance of its regular combat jobs. That matters because limited jobs are one of the few places where the dev team can experiment more freely. Beastmaster PvP, if it happens, would likely feel more like a self-contained side mode than a normal expansion of existing PvP systems.

Final Fantasy XIV is available on PS4, PS5, Xbox Series X, and PC. Patch 7.5 Part 1 arrives on April 28, 2026.

Source: Siliconera