title: "Overwatch on Switch 2 launches without its promised 60fps, but Blizzard says" a fix is on the way excerpt: "The new Switch 2 version of Overwatch looks cleaner than Switch 1, but the" big 60fps upgrade is missing right now. category: esports date: '2026-04-16T12:03:00+08:00' author: Aimirul tags:
- Overwatch
- Nintendo Switch 2
- Blizzard
- Hero Shooters
- Esports featured: false coverImage: /images/esports/overwatch-on-switch-2-launches-without-its-promised-60fps-but-blizzard-says-a-fix-is-on-th.jpg
Overwatch has been trying to win players back with its recent relaunch, even dropping the heavy "2" branding and leaning closer to the original game's energy. At the same time, Season 2 has arrived with new DPS hero Sierra, which should have made this a pretty solid moment for the game. Instead, the spotlight has landed on something way more awkward: the new Nintendo Switch 2 version is missing the one upgrade Blizzard heavily pushed, which is 60fps 游戏性.
According to Eurogamer's hands-on report, the Switch 2 port is not running anywhere near the advertised "up to 60 FPS in both docked and handheld mode" at launch. Menus appear smooth at first, but once the writer jumped into an actual match, the game felt much slower than expected. While no exact frame-rate measurement was provided, the report says the game seems to be running at around 30fps, and other players are saying the same.
That is the main problem here. Better visuals and sharper resolution are nice, and Eurogamer says the Switch 2 version does look improved compared to the original Switch release. But for a competitive shooter like Overwatch, frame rate is not some small bonus feature. It directly affects aiming, tracking, responsiveness, and overall feel. If Blizzard sold this port on the promise of 60fps in both handheld and docked play, then launching without it is a pretty bad miss.
There is at least one bit of good news. Blizzard is already aware of the issue and is working on a fix, with Eurogamer reporting that it should not take long to arrive. Mouse support also appears to be included already, so the port is not completely barebones. Still, that does not really soften the first impression, especially when this was supposed to be the proper Switch 2 upgrade.
For Malaysian and SEA players, this matters more than it might sound. Nintendo handheld play is a big deal for people who want one machine for TV and portable sessions, and Overwatch is the kind of game that needs smooth performance if you are playing seriously. A locked 30fps experience might be acceptable for slower games, but in a hero shooter where reactions matter, it can feel rough fast. If you were planning to grind matches on Switch 2 while travelling, lepak at a mamak, or just avoid being tied to a desk, this is not the launch state you wanted.
It also creates a trust problem. Early online reactions stick, especially in gaming communities. Once players decide a port is weak, that reputation can hang around even after patches land. Eurogamer compared this to the earlier Skyrim issue on Switch 2, where bad input lag and an odd 30fps lock also caused frustration before eventually being fixed. That makes the Overwatch situation look even more avoidable.
So yeah, this does not sound like a disaster forever, but it is definitely a messy launch. If Blizzard patches in the promised 60fps within the next few days, most players will probably move on. Until then, the Switch 2 version feels like a port that arrived a bit too early.
Source: Eurogamer

