Sony Pictures is officially bringing Bloodborne to the screen, and it is not going the safe route.
At CinemaCon, Sony Pictures announced that it is producing an animated, R-rated film based on FromSoftware's cult-favourite action RPG. The movie is being produced by PlayStation Productions, Lyrical Animation, and YouTuber jacksepticeye, whose real name is Seán McLoughlin. Sony Pictures and Lyrical Media, the parent company of Lyrical Animation, are co-financing the project.
That R rating matters. Bloodborne was never built like a mainstream all-ages fantasy story. The game drops players into Yharnam, a gothic city where people have transformed into deadly beasts after taking what was supposed to be a miracle cure. Players take on the role of a Hunter, part of a group tasked with killing these monsters. As the journey unfolds, the Hunter slowly uncovers the truth behind the outbreak while being guided, opposed, and manipulated by terrifying forces beyond human understanding.
For Malaysian and Southeast Asian players, this is one of those game adaptations that immediately stands out. Bloodborne has been part of gaming conversation for years, especially among players who love difficult action games, dark lore, and the whole Soulsborne style. Making it animated instead of live-action could be the smartest move here. The game's identity is tied so heavily to grotesque creature design, eerie gothic architecture, and surreal horror that animation may give the filmmakers more room to preserve its atmosphere properly.
The original game was developed by FromSoftware, the studio behind Dark Souls, Sekiro, Elden Ring, and Armored Core. Sony Interactive Entertainment, which was still called Sony Computer Entertainment at the time, released Bloodborne for PlayStation 4 in March 2015.
This new film also shows how much demand there now is for FromSoftware adaptations beyond games. Sekiro: Shadows Die Twice is also getting an anime called Sekiro: No Defeat. Crunchyroll will stream it worldwide in 2026, excluding Japan, China, Korea, Russia, and Belarus. The game originally launched in March 2019 for PlayStation 4, Xbox One, and PC via Steam, and it sold more than 2 million copies worldwide in less than 10 days.
Then there is Elden Ring, which is heading to Hollywood in live-action form. Alex Garland, known for Ex Machina, Annihilation, and Civil War, is set to write and direct that film. Actor Kit Connor is reportedly in talks to star. The game launched in February 2022 on PS4, PS5, Xbox Series X|S, Xbox One, and PC via Steam. It passed 12 million copies sold worldwide by March 2022, and by April that year it had overtaken Call of Duty: Vanguard as the best-selling game in the US across the previous 12 months. Its DLC expansion, Shadow of the Erdtree, arrived in June 2024, with the base game required to play.
The bigger takeaway for SEA audiences is simple: game adaptations are no longer being treated as side projects. Sony is clearly willing to back major screen versions of PlayStation-linked titles, and in Bloodborne's case, it seems willing to keep the darker edge intact too. That should be good news for fans who would rather see the weirdness, violence, and horror preserved instead of watered down.
There is still a lot we do not know yet. No release window, cast, or director was announced alongside the reveal. Still, for horror anime fans, Soulsborne veterans, and anyone in the region keeping an eye on how Japanese game IP is expanding globally, this is already one to watch.
Source: Anime News Network