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PlayStation’s Big Story Games Are Staying on PS5 Again

By Aimirul|
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PlayStation’s PC honeymoon looks like it is slowing down — at least for the big cinematic single-player games.

According to Bloomberg’s Jason Schreier, PlayStation studio business group CEO Hermen Hulst told staff during a company town hall that Sony is moving away from releasing most of its first-party narrative games on PC. Schreier said the key shift is simple: PlayStation’s narrative single-player titles will now be treated as PlayStation exclusives.

For PC players, that changes the vibe quite a bit. Over the last few years, Sony trained Steam users to expect the “wait long enough and it’ll come to PC” route for massive games like God of War, Marvel’s Spider-Man, Horizon, and Ghost of Tsushima. Now, that door seems to be closing for the premium story-driven side of PlayStation.

That means games like Ghost of Yōtei, Saros, and Marvel’s Wolverine are not expected to make the jump to PC based on this new direction. If you want to play those, the practical answer is: get a PS5. Polygon notes the console is now priced at USD 599.99, or USD 649.99 for the disc drive version. For Malaysian gamers, that’s not a small “just buy lah” decision — once you factor in local pricing, bundles, accessories, and PS Plus, this becomes a serious setup cost compared to simply waiting for a Steam sale.

The important detail: this does not mean every PlayStation-published game is abandoning PC.

Sony still appears open to PC when the game benefits from a bigger online player base. Bungie’s Marathon, for example, launched across platforms and even came to Xbox. An industry analyst estimated in late March that around 70% of Marathon players were on PC, which says a lot about where multiplayer shooters live now. Meanwhile, Marvel Tōkon: Fighting Souls, developed by Arc System Works and published by Sony Interactive Entertainment, is also planned for PC when it launches in August, though not Xbox.

So the line seems to be this: if it is a live-service, fighting, competitive, or multiplayer-focused game, PC still makes sense. If it is a prestige PlayStation story blockbuster, Sony wants that game to sell PS5s.

There may still be a couple of exceptions already in motion. Death Stranding 2: On the Beach arrived on PC in March, and Kena: Scars of Kosmora was announced for PC from the start. Unless Sony reveals something unexpected later, those could end up being among the last PlayStation-published single-player titles to get PC releases under the old strategy.

The likely reason is business, not vibes. A November 2025 report from Alinea Analytics said Steam sales for newer PS5 exclusives like God of War Ragnarök and Marvel’s Spider-Man 2 were weaker than their earlier PC predecessors. Basically, the novelty wore off. The first time Kratos or Spidey lands on PC, everyone checks it out. By the sequel, the hardcore fans have probably already played it on PS5 because they did not want to dodge spoilers for years.

For Malaysia and SEA, this is a pretty big signal. A lot of players here are PC-first because Steam regional pricing, existing gaming rigs, and cybercafe culture make PC the default ecosystem. Sony pulling narrative exclusives back behind PS5 means more players will have to choose between waiting with no guarantee, borrowing a console, or finally committing to PlayStation hardware.

Not great news for the patient Steam gang, bro. But from Sony’s side, the message is very clear: the biggest PlayStation stories are going back to being PlayStation reasons.

Source: Polygon

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