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GTA 6 at $80? Analyst Says Rockstar Could Reset Game Prices Again

By Aimirul|
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GTA 6 might be the game that makes $80 feel normal

The GTA 6 price debate is heating up again, and this time the argument is not coming from random Reddit maths. A Bank of America securities analyst, Omar Dessouky, believes Rockstar and Take-Two should price Grand Theft Auto 6 at $80 because it could push the wider games industry upward.

His take came after feedback from the IICON Video Game Conference in Las Vegas, a new event aimed at top executives and senior leaders in interactive entertainment. According to reporting cited by Polygon, some people at the conference suggested it would be harder to sell other games at $80 if GTA 6 — probably the biggest release on the calendar — launches cheaper than that.

Basically, the logic is: if GTA 6 stays at the usual premium price, everyone else looks expensive. But if GTA 6 goes $80, publishers have a stronger excuse to make $80 the new top-end standard.

For Malaysian and SEA players, this matters because US pricing usually sets the tone before regional pricing, platform conversion, taxes, and local storefront decisions kick in. An $80 game is already in the mid-RM300 conversation before any local adjustments. That is a serious ask when plenty of players here wait for sales, share discs, buy selectively, or balance gaming budgets around mobile top-ups, Game Pass, PS Plus, and Steam discounts.

Why GTA 6 has that kind of power

This is not just any game. GTA 6 is expected to be massive in sales, scale, and cultural impact. Take-Two CEO Strauss Zelnick has already acknowledged how intense expectations are around the game, saying the company wants to deliver something players have never experienced before.

He also made it clear that building that level of entertainment is expensive. Even with AI becoming a bigger part of game production, Zelnick said Take-Two has not yet seen costs meaningfully drop. At the same time, he noted that the final price still needs to feel reasonable to consumers.

That last part is the real battlefield. Players may understand that AAA development is expensive, but “reasonable” means different things depending on where you live. In the US, $80 may be framed as a small bump from $70. In Malaysia, that bump can feel much bigger once converted into ringgit and compared against local wages.

$80 is not impossible, but it is still risky

There is already precedent for higher pricing. Nintendo launched Mario Kart World for Switch 2 at $79.99, though that remains more of an exception than the new normal. Microsoft also appeared to step back from a $79.99 price for The Outer Worlds 2, which suggests publishers know not every game can survive that price point without backlash.

GTA 6, however, is one of the few games that might. Rockstar has the kind of mainstream pull that reaches beyond hardcore gamers. Even casual players who skipped half the generation will probably be watching this launch.

The interesting part is that $80 now sounds almost modest compared with previous chatter about GTA 6 possibly costing $100. That bigger number grabbed attention, but the $80 discussion feels more realistic — and maybe more dangerous for wallets because it could actually happen.

Take-Two also has history here. Back in 2020, it helped push the industry from $60 to $70 with NBA 2K21. So if GTA 6 becomes the next pricing signal, nobody should act shocked.

For SEA players, the best-case scenario is proper regional pricing that does not simply copy US dollars into painful local conversions. The worst-case scenario? GTA 6 becomes the game everyone buys anyway, and publishers treat that as permission to raise the ceiling for everyone.

We will likely get a clearer answer through Take-Two’s upcoming earnings call or closer to GTA 6’s November launch.

Source: Polygon

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GTA 6Rockstar GamesTake-TwoGame Prices