Nintendo Switch 2 is moving serious numbers, bro. Nintendo has confirmed the console has now sold 19.86 million units worldwide, making it the company’s fastest-selling console so far.
The figure was shared in Nintendo’s latest financial results, covering the period that ended in March. For context, Nintendo previously said Switch 2 had reached 17.37 million units by 31 December 2025. That means another 2.49 million consoles were sold in the months after that.
That is a strong start by any hardware standard, especially in a market where consoles are getting more expensive and players are more selective about upgrades. But Nintendo is also being realistic about what comes next.
Nintendo expects Switch 2 sales to slow in FY27
Despite the huge launch momentum, Nintendo has lowered its Switch 2 forecast for the upcoming financial year. The company said Switch 2 sales were more heavily packed into the launch year compared with its previous systems, and it is now expecting a year-on-year drop in FY27.
Nintendo still expects to sell 16.50 million Switch 2 units in the coming financial year, so this is not exactly a panic situation. That is still a massive number. But it does suggest the early adopter rush has already done a lot of the heavy lifting.
The other factor: pricing. Nintendo has already announced Switch 2 price increases for the US, Canada, Japan, and Europe, with the changes set to take effect later this year.
For Malaysia and SEA, this is where things get interesting. The source report does not mention a Malaysia-specific price increase, but our market often depends on regional stock flows, import units, parallel sellers, and pricing signals from Japan or the US. If suppliers are sourcing from affected regions, Malaysian buyers could still feel the heat through higher retail prices, less attractive bundles, or weaker Shopee/Lazada discounts.
Basically: if you have been waiting for Switch 2 to get cheaper, maybe don’t assume that will happen anytime soon.
Mario Kart World is carrying hard
On the software side, Mario Kart World is clearly the headline monster. Nintendo says it has sold 14.70 million units so far. That number is huge, though it comes with one important note: Mario Kart World was included in a Switch 2 bundle, which likely helped push its total much higher.
Still, bundled or not, Mario Kart is exactly the kind of game that makes sense for Malaysia and SEA. It is family-friendly, party-friendly, and easy to bring out during gatherings. This is the game your cousins will ask for during raya visits, CNY open house, or random weekend lepak sessions.
Donkey Kong Bananza has also reached 4.52 million units, while Pokémon Pokopia has sold over 4 million units since launching in March. That Pokémon number is especially notable because the franchise remains ridiculously strong in this region, from TCG communities to casual Nintendo fans who only show up when a new Pokémon drops.
The 2026 line-up still matters
Nintendo’s next job is simple: keep giving people reasons to buy the hardware after the launch hype cools.
Upcoming first-party Switch 2 games include the newly announced Star Fox, plus Splatoon Raiders and Yoshi and the Mysterious Book. On the third-party side, Indiana Jones and the Great Circle is scheduled to arrive on Switch 2 on 12 May.
That line-up has variety, but whether it is enough to convince price-sensitive SEA buyers is another question. In Malaysia, the Switch has always succeeded partly because it fits both casual and hardcore play: couch co-op, portable gaming, family titles, and strong Nintendo exclusives. Switch 2 needs to maintain that same identity while justifying the higher hardware cost.
The takeaway? Switch 2 is absolutely not slowing down in a dangerous way. Nearly 20 million units in under a year is gila strong. But Nintendo knows the second year will be tougher, especially with price revisions coming in major markets. For Malaysian players, the smart move is to watch local bundle pricing closely — because the console itself may stay hot, but the best-value deals might not last forever.
Source: Eurogamer