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Splatoon Raiders Is Nintendo’s First Big Switch 2-Only Splatoon Spin-Off

By Aimirul|
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Nintendo is finally doing something properly different with Splatoon, and honestly, this one sounds spicy.

Splatoon Raiders has been announced as a Nintendo Switch 2-exclusive single-player action shooter, shifting the series away from its usual multiplayer turf-war identity into something more adventure-focused. The game is set to launch on July 23, with pre-orders already open. According to the source, Nintendo is pricing it at US$49.99 for the digital version and US$59.99 for the physical release.

For Malaysian players, that roughly puts the game around RM235 for digital and RM280 for physical before any local retailer markup, shipping, taxes, or eShop region differences. As usual with Nintendo physical games in Malaysia, expect the final shelf price to depend heavily on import stock and whether local stores bundle anything extra.

The big headline here is not just the Switch 2 exclusivity. It is the format. Splatoon has always been known as Nintendo’s colourful, chaotic multiplayer shooter — first on Wii U, then becoming one of the Switch’s most recognisable online franchises. Splatoon Raiders seems to be Nintendo testing whether this universe can work as a full solo-focused experience.

Based on the trailer and game description, players take on the role of a mechanic living on a floating raft alongside Deep Cut, the musical trio from Splatoon 3. Instead of just queuing into matches and painting maps, you will be exploring nearby islands, raiding locations, and surviving fights against the Salmonids.

That setup gives the game a very different vibe. It sounds less like “ranked match stress at 2am” and more like a weird, colourful survival-action spin-off where your base actually matters.

Nintendo is also leaning into customisation. The raft acts as the player’s home base, and the game will let you modify it. There are also weapon and loadout customisation systems, which should give players room to experiment instead of being locked into one simple shooter loop.

For SEA players, this could matter more than it first looks. Splatoon has a passionate audience here, but online play can be a mixed bag depending on connection quality, matchmaking region, and how sweaty the lobbies get. A single-player Splatoon game gives fans a way to enjoy the world, characters, and combat without needing stable late-night online sessions or a squad ready to grind.

It also makes sense for younger players or families buying into Switch 2. Splatoon’s style is bright and approachable, but the mechanics can still be surprisingly deep. If Raiders can balance its island exploration, combat encounters, and base-building well, it could become one of those “easy to start, hard to put down” Nintendo games.

Visually, Nintendo is keeping the familiar cartoon-like Splatoon look rather than pushing for a gritty reboot, which is the correct call. The series’ identity is built on colour, motion, fashion, music, and pure weirdness. That said, Nintendo has not shared technical details yet, so we still do not know what frame rate or resolution targets to expect on Switch 2.

That part is worth watching. If this is one of the early Switch 2 exclusives, players will naturally expect cleaner image quality and stable performance compared to older Switch titles. A fast shooter with messy combat needs smooth performance, especially if the action gets crowded with Salmonids and effects.

For now, Splatoon Raiders looks like Nintendo giving one of its coolest modern franchises room to breathe outside its usual multiplayer lane. If it lands well, this could open the door for more character-driven Splatoon stories in the future.

Source: TechPowerUp

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Nintendo Switch 2Splatoon RaidersNintendoSEA Gaming