1047 Games, the team best known for Splitgate and Splitgate: Arena Reloaded, looks like it is getting ready for its next big FPS swing. A Steam page has quietly appeared for EMPULSE, a new 6v6 movement shooter that the studio previously teased as being inspired by fast, vertical shooters like Titanfall and Call of Duty: Black Ops 3.
No massive trailer drop, no loud marketing campaign, no release date plastered everywhere — just a Steam page suddenly giving us a clearer look at what this thing actually is. And honestly, for players who miss wall-running, grapples, double-jump nonsense and high-speed gunfights, this one is worth putting on the radar.
What is EMPULSE?
Based on the Steam listing, EMPULSE is built around 6v6 multiplayer matches with a heavy focus on movement, vertical map design and a mix of weapons plus abilities. In other words, this is not trying to be another slow tactical shooter where you hold one corner for 40 seconds. This sounds more like the kind of FPS where the cracked player on the enemy team is flying over your head before deleting you from behind. Painful, but fun.
One of the bigger hooks is the presence of player-controlled mechs. These mechs reportedly spawn randomly around the map, which could make matches feel more chaotic and less predictable. If balanced well, that could create some proper hype moments. If balanced badly, habis lah, everyone will just camp mech spawns.
The Steam page also mentions Holojumps, which extend jump airtime and open up parkour routes that normal movement cannot reach. Add in grappling hooks, and EMPULSE seems to be chasing that high-speed arena shooter feeling where map knowledge matters just as much as raw aim.
There are also P.A.I.N.T bombs, though the exact function is still unclear. The listing suggests they affect surfaces in some way, but 1047 Games has not fully explained the mechanic yet. Could be mobility-based, could be area control, could be some weird surface-modifying ability. Either way, that is the kind of system that could make or break the game’s skill ceiling.
Why SEA players should care
For Malaysia and SEA, the most interesting part might actually be the PC requirements. A lot of local players are still gaming on older rigs, budget builds, cyber cafe PCs or hand-me-down GPUs. Not everyone is running RTX 4070 setups, bro.
If the listed specs are accurate, EMPULSE should be pretty accessible. Minimum requirements include an Intel Core i3-6100 or AMD Ryzen 3 1200, 8GB RAM, and either a GeForce GTX 960 or Radeon RX 470. Recommended specs are still modest by 2026 standards: Intel Core i5-6600K or AMD Ryzen 5 1400, 12GB RAM, and a GeForce GTX 1060 or Radeon RX 580.
That is good news for Malaysian players who still want fast competitive shooters without needing to upgrade their whole PC. A GTX 1060-class recommendation is very reasonable, especially compared to many modern shooters that treat mid-range hardware like ancient museum exhibits.
Console players are not left out either. EMPULSE has also been confirmed for PS5 and Xbox consoles, which gives it a better chance of building a bigger cross-platform community if matchmaking and input balance are handled properly.
Still no launch date
The catch: there is currently no release date or launch window. 1047 Games has already taken playtest sign-ups before, but the Steam page does not confirm when regular players can jump in.
Still, EMPULSE sounds like 1047 Games trying to expand beyond Splitgate while staying in its comfort zone: fast arena-style FPS action with a twist. If the movement feels clean and the mech system does not turn matches into nonsense, this could be one to watch — especially for SEA players hungry for something faster than the usual hero shooter rotation.
Source: TechPowerUp