title: "Hades 2 is finally on PS5 and Xbox, and yes, the wait looks worth it" excerpt: "Supergiant’s acclaimed roguelike sequel has arrived on PS5, Xbox Series X," and Xbox Game Pass, giving more SEA console players a shot at one of 2025’s standout games. category: esports date: '2026-04-17T12:02:01+08:00' author: Aimirul tags:
- Hades 2
- Supergiant Games
- PS5
- Xbox Series X
- Xbox Game Pass featured: false coverImage: /images/esports/hades-2-is-finally-on-ps5-and-xbox-and-yes-the-wait-looks-worth-it.jpg
Console players can finally stop watching from the sidelines. Hades 2 is now available on PlayStation 5, Xbox Series X, and Xbox Game Pass as of April 14, opening the door for a much bigger crowd to jump into one of 2025’s highest-rated games.
That matters a lot for Malaysia and the wider SEA crowd, because not everyone here is playing on a gaming PC day one. Plenty of players are on PS5, and for Xbox users, the Game Pass launch makes this one especially easy to check out without committing to a full-priced buy first. If you loved the first Hades or just kept hearing people hype this sequel up, now the console wait is done.
The good news is you do not need to finish the first game to enjoy this one. Hades 2 keeps the fast, addictive roguelike formula that made the original such a hit, but it changes enough to stand on its own. You play as Melinoë, sister of Zagreus, and instead of trying to escape the Underworld, she goes deeper into it to save her family from Chronos, the Titan of Time.
So yes, the setup is different, but the core hook is still the same in the best way possible: fight, die, get stronger, repeat. That loop is still nasty in a good way. You will lose runs. A lot. But every attempt teaches you something, and the combat flow seems to click quickly whether you are a returning player or a total newcomer.
Melinoë also brings her own style to the battlefield. Her arsenal includes several Nocturnal Arms, and each one changes how a run feels. Some lean more magical, like the Umbral Flames, while others reward quicker, more aggressive play. Even the starting weapon, the Witch Staff, is viable for a full run, which is always a good sign in a roguelike. It means experimentation does not feel like trolling yourself.
Then there are the boons, which are still one of the game’s biggest strengths. Different gods can reshape your build in wildly different ways. Poseidon can add knockback and splash damage, Aphrodite can weaken enemies, Hestia adds Scorch damage over time, Demeter slows foes with Frost, and Zeus brings electric punishment with Blitz. The result is a game with loads of build variety, the kind where your run can suddenly pop off because a few upgrades start syncing perfectly.
That said, the sequel is not necessarily simpler or cleaner than the first game. One criticism mentioned in coverage around the game is that there is a lot to track, from currencies and upgrade materials to seeds and consumable items. Combined with roguelike randomness, that can sometimes mean a run gives you the resources you need for long-term progress instead of the power boosts you wanted right now. Some players will love that extra layer. Others might find it a bit messy.
On the technical side, the PS5 and Xbox Series X versions sound strong. Supergiant says the game can run at up to 120 FPS on both platforms, and the console version reportedly holds up well even when the screen is full of chaos. On PS5, it also uses DualSense haptic feedback, giving Melinoë’s attacks a bit more feel in your hands.
One thing to keep in mind, especially if you bounce between devices, is that there is no cross-save support for PS5 right now. According to the source, the original Hades also did not offer cross-save on PlayStation and Xbox, so players probably should not expect that feature to appear here either.
Even with that limitation, Hades 2 still sounds like essential stuff for roguelike fans. For Malaysian and SEA players who were waiting for the console version, this is the kind of release that is very easy to recommend, especially if you want a game with strong replay value and Game Pass convenience.
Source: Polygon

