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Hades II Console 评测 — The Underworld Never Looked Better

编辑精选

Supergiant's mythological masterpiece makes a triumphant leap to consoles with exceptional DualSense integration and rock-solid performance.

DN
作者 Daniel Nguyen
|2026年4月1日
PS5Xbox
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开发商
Supergiant Games
发行商
Supergiant Games
发行日期
2026年4月14日
9.0
EggScore

评分明细

游戏性
9.0
画面
9.0
剧情
9.0
多人模式
5.0
性价比
9.0

Overview

When Supergiant Games released Hades II on PC in 2024, it immediately cemented itself as one of the finest roguelikes ever crafted. Now, nearly two years later, Melinoe's quest to topple Chronos arrives on PlayStation 5 and Xbox Series X|S, and the wait has been worth it. This is not a rushed port thrown together to meet a deadline — it is a carefully considered adaptation that leverages console hardware in ways that genuinely enhance the experience.

For those unfamiliar, Hades II follows Melinoe, sister of the original game's Zagreus, as she wages war against the Titan of Time who has seized the Underworld. The narrative remains one of the strongest in the genre, weaving Greek mythology into a deeply personal story about family, duty, and defiance. Every run peels back another layer of character development, and the writing remains razor-sharp whether you are on your fifth attempt or your fiftieth.

游戏性

The core 游戏性 loop translates beautifully to a controller. Melinoe's arsenal of weapons — from the Witch's Staff to the Moonstone Axe — feels natural mapped to the DualSense's face buttons and triggers. Supergiant has implemented a radial menu for Boon selection that works intuitively, and the ability to remap controls freely means you can tailor the layout to your preference.

Where the console version truly distinguishes itself is through the DualSense's haptic feedback on PS5. Each weapon carries a distinct tactile signature. The Sister Blades deliver rapid, crisp pulses with every slash, while the Umbral Flames produce a sustained, warm vibration that builds as you channel charged attacks. Adaptive triggers add meaningful resistance when drawing back the Argent Skull or charging a cast, creating a physical connection to combat that the keyboard-and-mouse experience simply cannot replicate. It is not a gimmick — it fundamentally changes how combat feels.

The Xbox controller experience, while lacking haptics of the same calibre, still plays exceptionally well. The impulse triggers provide a degree of feedback, and the controller's ergonomics suit the game's fast-paced action. Both 平台 support aim assist for ranged builds, which is a thoughtful inclusion that compensates for the inherent precision gap between analogue sticks and a mouse. You can adjust the strength of aim assist or disable it entirely, and on medium settings, it strikes a fair balance between accessibility and skill expression.

Performance

Supergiant offers two display modes on both PS5 and Xbox Series X. Performance mode targets 60fps at a dynamic resolution that typically hovers around 1440p, and in our testing across dozens of runs, it held that target with remarkable consistency. Even the most chaotic encounters — those multi-boss rooms where the screen fills with spell effects and enemy projectiles — maintained smooth frame delivery with only the rarest, near-imperceptible dips.

Quality mode pushes for native 4K with enhanced visual effects, and it is gorgeous. Particle effects bloom with greater intensity, lighting receives additional volumetric passes, and the already-stunning character art pops with sharper detail. However, this mode targets 30fps with occasional pushes toward 40fps on VRR displays, and during visually dense sequences, it can stutter in ways that impact 游戏性 feel. For a game this reliant on precise dodging and timing, Performance mode is the clear recommendation, and thankfully it still looks phenomenal.

Loading times on PS5 average around three to four seconds between areas thanks to the console's SSD, which is slightly longer than a high-end PC but never disruptive. Xbox Series X delivers comparable results. The Xbox Series S handles the game admirably at a lower resolution ceiling, maintaining 60fps in Performance mode with only minor visual concessions.

Visuals

Hades II was already one of the most visually striking games on PC, and the console version preserves every ounce of Supergiant's artistic vision. Jen Zee's hand-painted character portraits remain breathtaking on a large display, and the environments — from the shimmering fields of Erebus to the volcanic depths of Tartarus — benefit enormously from being experienced on a television screen from a comfortable distance. Colours are more vivid, details are easier to appreciate, and the 总体 presentation feels cinematic in a way that a monitor setup does not always capture.

The UI has been thoughtfully redesigned for console. Menu text is legible at couch distances, the Arcana card system uses a clean grid layout navigable with the D-pad, and the Cauldron crafting interface works smoothly with analogue stick input. These are small adjustments, but they demonstrate genuine care in the porting process rather than a straight one-to-one screen translation.

Couch Co-Op and Social Features

One of the most welcome additions for the console release is local couch co-op. While the PC version supported online 多人模式, the console version adds split-screen functionality for two players tackling runs together. Performance holds steady in co-op on both 平台, and the shared screen experience of calling out enemy patterns, coordinating Boon choices, and celebrating clutch victories together captures the social magic that roguelikes thrive on.

For Southeast Asian players, the console launch is particularly significant. PlayStation Store availability across the region means straightforward purchasing in local currencies, and the game supports English, Simplified Chinese, and Japanese language options out of the box. SEA gaming communities on Facebook groups and Discord servers have been anticipating this release since the PC launch, and the couch co-op feature is likely to make it a staple at local gaming gatherings and internet cafés that have shifted toward console setups.

Story

The narrative content is identical to the fully updated PC version, meaning console players get the complete experience from day one. For those coming in fresh, Melinoe's journey is a masterful blend of mythological grandeur and intimate character moments. The voice acting remains industry-leading — every deity, shade, and mortal you encounter is brought to life with personality and nuance. Darren Korb's soundtrack, experienced through a proper home audio setup or quality headphones connected to the controller, adds another dimension to the atmospheric excellence.

Verdict

Hades II on console is everything fans hoped for and more. The DualSense haptics on PS5 provide a genuinely superior tactile experience, Performance mode delivers the smooth 60fps that the 游戏性 demands, and couch co-op transforms an already exceptional game into a shared social experience. Minor quibbles — the absence of cross-save at launch, slightly less precision for aim-heavy builds on a controller, and Quality mode's inconsistent frame pacing — do little to diminish what is an outstanding port.

Whether you are a PC player considering a double-dip or a console-exclusive gamer experiencing Melinoe's quest for the first time, this is the definitive way to play Hades II from your couch. Supergiant Games has once again demonstrated that they are among the most thoughtful and talented studios in the industry. The Underworld has never looked, sounded, or felt better than it does on console.

优点

  • Excellent DualSense haptic feedback elevates combat
  • Locked 60fps in Performance mode with no drops
  • Couch co-op makes runs infinitely more fun
  • Visual fidelity on par with or better than PC at max settings

缺点

  • Aim-intensive builds feel slightly less precise with a controller
  • Quality mode dips below 60fps during chaotic encounters
  • No cross-save with PC at launch
  • Loading times slightly longer than SSD-equipped PCs
9.0

最终评价

Hades II on console is the definitive couch experience for Supergiant's sequel. The DualSense integration alone justifies a double-dip for PS5 owners, while Xbox players finally get their hands on one of the 最佳 roguelikes ever made — with performance to match.